1. SANCTION RULES
1.1 The Ottawa District Minor Hockey Association (ODMHA) and Hockey Canada playing rules govern all tournament play, as per tournament sanction. This includes but is not limited to:
No body contact.
A team must give both verbal and written notification with a minimum of 10 days of their intent to withdraw from a tournament. This withdrawal also must be due to UNAVOIDABLE circumstances. The Coach of a team that enters a Tournament and fails to appear will be suspended until a formal hearing is conducted by the ODMHA.
The Coach of any team which enters a Tournament and fails to continue playing in any Tournament games will be required to attend a formal hearing conducted by the ODMHA Discipline and Appeals Committee.
Formation of All Star Teams for Tournaments is prohibited. Note: An All Star Team is a team which has one (1) or more players that are not on their official team list.
2. TEAM ROSTERS
2.1 All Ontario teams must provide a copy of their Hockey Canada Official Team List (check with your Association Registrar) within two weeks of close of registration. Teams coming from outside of Ontario must provide the equivalent from their Province. Failure to comply may result in removal from the tournament line-up.
2.2 Each team has a right to nineteen (19) players, including no more than two (2) goalies. Only the players whose names appear on the official team roster may participate in the tournament.
2.3 Registered affiliates may be used to augment the team’s line-up up to 15 skaters and 2 goalies. If the number of registered players on the Hockey Canada Official Team List exceeds 15 players, affiliates can be used in the event of an absent regular player, but the team cannot exceed its approved regular team size by playing an affiliate(s) when all regular players are present. Teams using affiliates are required to a) include the player(s) into the Tournament Registration Form, clearly labelled with an (AP), and b) provide proof that the affiliate(s) plays for a team equivalent to the allowed affiliation level. Typically, this is provided using the standard Permission Form or by submitting a roster for the player’s home team per affiliate.
2.4 No player may play for two (2) or more teams participating in the tournament.
2.5 Teams are not allowed to make changes to their roster unless the change is signed by their Association President with a reasonable explanation. If a change is requested, the Tournament Committee is to receive a notice to change a player no later than two (2) weeks before tournament starts.
2.6 A team will be disqualified from the Tournament if it is unable to substantiate its line-up to the satisfaction of the Tournament Committee. Proof of age and eligibility is the responsibility of the team officials.
3.1 Teams are to check-in no less than thirty (30) minutes before the start of all tournament games. The team should be ready to play ten (10) minutes before their scheduled game if requested to do so by the Tournament organizers; please note that the game may also be delayed.
3.2 All players must sign the official team signature sheet for each game upon arrival at the arena. No player will be allowed to play in the playoffs after missing all round robin games. Attendance at round robin games will be determined through the signature sheets. If a player has played some games but not signed in, and game sheets cannot substantiate his/her attendance, that player is deemed not to have participated. A player’s name CANNOT be added to the list by a team official or registration desk volunteer. All modifications to the signature sheets MUST be entered and approved by a member of the Tournament Organizing Committee.
3.3 All team officials MUST sign the game sheet. A trainer with a valid number must be identified prior to the start of each game; should one not be available, an agreement with the opposing team’s trainer to cover both teams is appropriate. Coaches must identify their goalie with a (G). If the team has more than one goalie, and should duties be split, the coaches must indicate which goalie is starting the game with a (G1) indicator. The second goalie must be labelled with a (G) on the game sheet. Coaches must ensure that sets of numbers on the game sheet stickers are accurate, especially in the following scenarios:
For those teams which have different sets of numbers on home and away jerseys, team officials may correct the numbers or apply their own team stickers if and only if the team composition does not change
For those teams where goalies also play as skaters, team officials may correct the number based on which position the particular player is fulfilling
3.4 Home team designation is determined by the Official Tournament Schedule. Each team will play at least one home and away game. Home teams wear light sweaters, away teams wear dark. Should team colours be similar, both teams may wear home or away sweaters such that sweaters of contrasting colours clearly distinguish teams from each other. All sweaters must match exactly. Any deviation from this rule must be approved by an Organizing Committee member and on-ice referees. Socks are to match as closely as possible to the colour of the sweater.
3.5 Each team is allowed up to six (6) team officials who must wear the identifier provided at registration to be allowed to enter the hall to the change rooms. The badges are provided at the start of the tournament and are the responsibility of the assignee once signed-out. Badges will not be replaced, and must be returned at the end of the Tournament.
3.6 Players are not allowed to enter or remain in a change room without the supervision, prior to or after a game, of at least two of the coaching staff with proper certification, including Speak-Out course completion. Upon arrival, players will be asked to remain at registration until two certified coaches have arrived, and change rooms will not be unlocked after games until the coaches have returned from the rink. Cameras or any photographic equipment are strictly forbidden in the change rooms as per Hockey Canada regulations. These rules are consistent with Hockey Canada guidelines.
3.7 Players must remain in their change room prior to a game. Wandering through the halls, entering other team change rooms, playing hockey anywhere but on the ice, or any type of rough play in the halls is not allowed. Teams are expected to remain in their change rooms until a tournament volunteer or official advises them that the game is about to begin. Teams will be asked to line up in the hall. The home team will take to the ice first, and leave the ice last.
3.8 Should a team be unable to play a game, FOR ANY REASON (including weather conditions), the team not forfeiting the game will be declared the winner. Furthermore, a team may be disqualified prior to a game, based on rules applied by the Tournament Organizing Committee. Although the team may be allowed to play the game, the other team will be awarded a win for the game regardless of the final score. The Tournament Organizing Committee’s decision to award a forfeit game is final and not subject to appeal.
4. ROUND ROBIN GAMES
4.1 Tournament configuration:
The A division is composed of three (3) pools of four (4) teams
The B division is composed of four (4) pools of four (4) teams
The C division is composed of one (1) pool of four (4) teams
4.2 All teams are guaranteed a minimum of three (3) games. The round robin games are played against the other teams in the pool. Each game consists of three (3) periods of ten (10) minutes stop time. Time outs are not allowed.
4.3 Before the start of the game, three (3) minutes will be posted on the clock when both teams have entered the rink. At the end of the three (3) minutes, the referee will request both teams to present their starting line-up immediately. A minor bench penalty may be assessed to an offending team for delaying the game.
4.4 Teams which use more than one goalie during a single game may substitute goalies at a whistle based on referee approval. The team can indicate to Tournament Officials at which time the substitution occurred, but accuracy of statistics is not guaranteed (e.g. goals charged against one or the other goalie).
4.5 In the event a goalie is injured, five (5) minutes will be allowed to dress another goalie if the back-up is not already dressed. No warm-up will be allowed.
4.6 Trainers must wear protective headgear when attending to a player on the ice surface. This is a City of Ottawa rule. Under no circumstance will the players be allowed to take their helmets off on the ice surface, even for pictures.
4.7 MERCY rule will apply when there is a seven (7) goal difference at any time during the game. The game will be played out at running time unless the seven (7) goal differential is eliminated.
4.8 At the end of each game, teams will line up in a single file and shake hands with each other and the bench personnel with hockey glove off, unless told otherwise by the referee. The handshake is mandatory, and players not participating may be reported for disciplinary action. After the handshake, teams will be asked to line up on the blue line for presentation of the Hustlers of the Game.
4.9 Tournament participants must wear protective head and neck gear and must be fully equipped in compliance with existing rules and regulations.
Stop time @ 2 minutes
Running time @ 3 minutes
Stop time @ 5 minutes
Running time @ 7 minutes
4.11 All on-ice referee decisions are final. Referees are under the jurisdiction of the District 9 Referees Association and not under the control of the Tournament Organizing Committee.
4.12 As the Tournament normally runs in and around Remembrance Day, the games starting at 10:30AM and 11:00AM will be interrupted for the required Moment of Silence; out of respect for the Canadians who have and continue to serve in our military; teams are asked to clearly follow instructions given by Tournament staff prior to the game and by the referees during the game.
5. PLAYOFF GAMES
5.1 In case of a tie in total team points at the end of round robin play, the following tiebreakers apply:
Head-to-head winner advances
Best “goals for” divided by “goals for + goals against” differential advances (highest ratio)
Team with least goals against advances
Team with least penalty minutes advances
Coin toss, winner of toss advances.
5.2 Playoff Participation
A Division: all pool champions will be determined at the end of round robin play and will advance to the semi-finals. One (1) team with the most points from all three (3) pools will be selected to participate in the semi-finals as a wildcard team, such that four (4) teams compete for the two (2) spots in the final. If a tie exists, tiebreaker rules will be applied. Winners of each of the two (2) semi-finals will play in a final.
B Division: all pool champions will be determined at the end of round robin play and will advance to the semi-finals, such that four (4) teams compete for the two (2) spots in the final. If a tie exists, tiebreaker rules will be applied. Winners of each of the two (2) semi-finals will play in a final.
C Division: the top two (2) teams in the pool will be determined at the end of round robin play and will advance to the C finals, such that two (2) teams compete for Champion and Finalist positions.
5.3 Game play in the playoffs is the same as that of round robin, with the exception of the following scenarios.
For Semi-Finals and Finals - Coaches are provided with a special form prior to the game where they record three (3) shooters in the event of a shootout. The form must be returned to a tournament volunteer prior to taking to the ice
For Finals only - the coach selects a representative who will be asked to collect the trophy on behalf of the team. After the hustler awards have been handed out, a trophy for the respective final will be handed to both the finalist and champion team captains previously-provided by coaches on the shootout form (or designates in the case of injury or ejection)
If a game is tied at the end of regulation time, the following will ensue:
A 5 minute stop-time 4 on 4 will be played.
If still tied, the 3 pre-selected shooters from each team and the goalies remain on the ice. The referees will be provided with the shooter form previously completed by the coaches. The six shooters will shoot one-after-another starting with home team until all six (6) have shot;
If still tied, the coaches each sequentially run through their rosters until a winner is determined. The winner is determined sudden death after both opposing shooters have completed their shot.
Penalties during overtime play:
Any penalties that have not expired during regulation time are carried over to overtime
Number of players on the ice is adjusted based on the number of penalties, such that any team can have no less than 3 skaters
Any pre-designated shooter(s) with a penalty extending past the end of overtime renders them ineligible for shootout; coaches will be asked to select a replacement shooter
It is the coaches’ responsibility to advise the referees of a substitution in the event of a pre-designated shooter becoming unavailable due to injury or ejection
6.1 Dressing rooms must be vacated no later than twenty (20) minutes after the conclusion of each game, in consideration of other teams waiting for a change room.
6.2 It is the team’s responsibility to pick up the game sheets from the Command Centre. Only one (1) game sheet will be provided per team per game.
6.3 Two (2) points will be given for a win, each team will receive one (1) point in the case of a tie.
6.4 It is up to individual team coaches to double-check the game sheet and tournament score boards for accuracy and immediately report inconsistencies. Official posting will be on the official website, unless technical issues dictate otherwise. Check with the Command Centre should the website not be up-to-date within half an hour of a game completion.
6.5 Any errors not corrected by a team one hour after scores are officially posted will count as posted. This is not subject to appeal. Official posting is defined as the web site (primary) and the manual scoreboard upstairs between the rinks (back-up in the event that the web site is not be available).
7.1 Volunteers will select during the course of a game one player from each team to be given the game hustler award. A player can only receive a hustler award once during the course of the tournament.
7.2 There will be a team trophy awarded for the champion and the finalist in each of the A, B and C divisions.
7.3 All players will receive a participation award and event program, which will be distributed upon arrival.
8.1 Game Protests will be filed in writing and submitted to a Tournament Committee member by team officials within thirty minutes of the completion of the game under protest. A non-refundable $200 cash deposit must accompany all written protests.
8.2 ALL DECISIONS OF THE TOURNAMENT COMMITTEE ARE FINAL